Long time ...
So I found this in the wild the last day of 2017. It was offered to me as a non working machine with the purchase of a II+.
Took it to Bainbridge Island to get it fixed, there were only a few chips that were causing issues. Everything was original when I got it, and almost everything stayed original when it was revived.
I sold it as I didn't have a use, and price are crazy enough on these machines, and it is now in the hands of a very well known Apple collector. here are the pictures I took while selling it, I just didn't want to lose them.
It was in a a very nice condition, very little paint chips. I got it with a lot of other computers at the same time, the owner was an early enthusiast, very nice conditions most of them.
Thursday, February 7, 2019
Sunday, June 18, 2017
SRGE 2017
Went to Seattle Retro Gaming Expo 2017, but as often it was very disappointing because of its size. There are a dozen vendors, all from the area, so really nothing new to be seen.
Some cool folks and a lot of $3 PS2 games, but really I can't wait for PRGE.
Some cool folks and a lot of $3 PS2 games, but really I can't wait for PRGE.
Tuesday, April 4, 2017
Zelda Nintendo Switch already at Goodwill
Sometimes I wonder what is the story of the items found at Goodwill. How come a game that is at best 1 month old for the latest console can end up donated at GWill ?
Also, is this a good sign or Nintendio ?
Also, is this a good sign or Nintendio ?
Saturday, November 26, 2016
Dreadnaught Factor INTV is Activision patch #17
A first for this new Activision patch, I used an Intellivision game. I couldn't find another Atari game to beat (there must be some somewhere in my mess, but nothing easily spotable), so I looked or other systems, and ended up with this one.
This game is really nice, I can see how they jumped on the Star Wars train, destroying these mother ships really look like a death star destruction experience.
I likes the super colorful graphics, the variety of objectives, and the really well dosed difficulty.
About the different ways of beating the game, the goal is to destroy vents in order to make the mother ship overheat (awesome explosion when this happens), and you can simply go for these vents, avoiding shots and flying enemies. But it gets really hard, so you can try destroying all the shooting guns, but this can be difficult also. The real way to beat each level is to destroy the command centers, that will reduce the number of shots from the gun, you can then shoot each gun, or just avoid their shots fairly easily.
But this is not enough, the ship gets closer to your planet on ever turn, so taking your tie to destroy things methodically is not sufficient. You also need to destroy the reactor to slow down the ship.
In short a great game, each game is different than the previous one.
It took me a week to beat the patch score (beat game on level 4 or up), I am sure a kid could have done it in much less time, but I can't stand the controller for more than 30 minutes at a time.
The Intellivison controller is really the issue here, while I think it can be fine for games that don't require shooting a lot (BurgerTime is amazing with it), but as soon as there is a lot of shooting needed, these edge buttons are horrible.
Dreadnaught Factor Intellivision |
This game is really nice, I can see how they jumped on the Star Wars train, destroying these mother ships really look like a death star destruction experience.
I likes the super colorful graphics, the variety of objectives, and the really well dosed difficulty.
About the different ways of beating the game, the goal is to destroy vents in order to make the mother ship overheat (awesome explosion when this happens), and you can simply go for these vents, avoiding shots and flying enemies. But it gets really hard, so you can try destroying all the shooting guns, but this can be difficult also. The real way to beat each level is to destroy the command centers, that will reduce the number of shots from the gun, you can then shoot each gun, or just avoid their shots fairly easily.
But this is not enough, the ship gets closer to your planet on ever turn, so taking your tie to destroy things methodically is not sufficient. You also need to destroy the reactor to slow down the ship.
In short a great game, each game is different than the previous one.
It took me a week to beat the patch score (beat game on level 4 or up), I am sure a kid could have done it in much less time, but I can't stand the controller for more than 30 minutes at a time.
The Intellivison controller is really the issue here, while I think it can be fine for games that don't require shooting a lot (BurgerTime is amazing with it), but as soon as there is a lot of shooting needed, these edge buttons are horrible.
Game | Patch difficulty | Game Rating |
---|---|---|
Freeway | Medium | Nice game speedy cars, great colors. netter than Frogger |
Dragster | Medium | Weird game, with 6 seconds gameplay. Super stressful |
Laser Blast | Very easy | Boring and pointless |
Skiing | Medium | Scrolling, colors, learning path, awesome game |
Pitfall! | Very easy | Classic, so many screens, animations, colors, it has everything |
Kaboom | Hard | Awesome, colors, paddle control, in the zone feeling. |
Pitfall II | Easy | Huge map, so many screens, colors, sound, awesome |
Chopper Command | Easy | Speed and colors, such a long road from Tank |
Tennis | Easy | Colorfully boring |
Megamania | Easy | Like 8 games in 1, great game |
River Raid | Easy | My hands..... |
Ice Hockey | Easy | Nice sprites. |
Oink! | Hard | My hands..... |
Barstorming | Hard | Like a racing game when you go up and down |
Ice Jinks | Easy | Meh, looks great |
Decathlon | Easy | First try, pole vault is the key, read the manual |
Dreadnaught Factor (INTV) | Medium | If only the controller was better.. |
Subscribe to:
Posts (Atom)